Released later in the US as the Turbografx-16, it’s a genuine cult classic. Designed by electronics giant NEC and game developer Hudson Soft, the console contained twin 16-bit graphics chips that brought a singular aesthetic quality to arcade conversions such as R-Type, Splatterhouse and Ninja Spirit. In the 1980s most consoles resembled toys – the PC Engine, with its futuristic white chassis and cool mini-cartridges (or HuCards), looked like something out of Akira. Famous for its pioneering use of licensed sports titles and its convincing arcade ports (Burger Time, Donkey Kong Jr, Bump N Jump …) there were also intriguing original titles such as the weird operating-theatre sim Microsurgeon and B-17 Bomber, which came with a voice synthesiser for, ahem, “realistic” speech effects. But, developed a year after the release of the Atari VCS, it was a much more sophisticated machine thanks to a 16-bit central processor and generous 16-colour palette. With its brown and gold chassis, wood effect lining and retro-futuristic controllers, Mattel’s Intellivision screamed “It’s the 1970s!” from every angle. Intellivision: ‘Famed for its pioneering use of licensed sports titles.’ Photograph: National Football Museum 22.
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